Gloria Harchar

Official Author Website
May 1st, 2012 by gloria harchar

The What-If Game

In the previous post I told you that I would show you twenty five or more ways to discover hundreds of unique plot ideas. Here is one way:

Pillow-Talk3

The what-if game, which has probably been the most popular method for the writer. Originality is nothing more than connecting familiar elements in unfamiliar ways. The what-if game gets our minds thinking in such a way as to make those connections.

The what-if game is useful at any stage of the writing process, but it is especially great for finding ideas. Train your mind to think in terms of what-if, and you will be amazed over the unique ideas that come out of the exercise.

For example, when you read something interesting, ask yourself, “What if?” Don’t hold back; let all sorts of connections burst forth.

For one week do the following:

  • Read the newspaper asking “What-if?” while reviewing each article.
  • For every TV show or commercial you watch, ask, “What if?”
  • Let your mind roam free. Writing morning pages for thirty minutes each day to clear your mind and discover what dreams you might have had, like a stream of consciousness.
  • Write down your what-if questions on a master list.
  • Put the list aside and come back to it a few days later. Take what sounds promising and jot down some more notes about it. Your next story might begin here.

One way you can play the what-if game is to use Pam McCutcheon’s The Writer’s Brainstorming Kit. The kit comes with a deck of cards that have different characteristics on them. Pick a character to flesh out. Then choose an element like the character’s profession. Shuffle the cards and then draw. Whatever card it is you will look up in the book and choose from a list of jobs. The same goes for the character’s goal, motivation and conflict, both external and internal. Oh, and the cards will also jog loose ideas about turning points, the big black moment and the resolution. If you want make your own cards from TV shows, articles, the news, or whatever. Mix and match different combinations for the various elements of story.

Reference

Bell, J. (2004). Write great fiction: Plot & structure. Writer’s Digest Books, F+W Publications, Inc., 4700 East Galbraith Road, Cincinnati, OH, 45236.

April 30th, 2012 by gloria harchar

Writing Ideas

Going After Ideas

Not every idea is worth writing about. I know since I’ve tried writing two or three manuscripts and got to the third chapter only to realize that I didn’t know where to go next, or that I really didn’t like what I had written. Bell (2004) says why spend six months or longer writing something that editors and agents, not to mention readers, will not care about, or something that won’t last the 50,000 to 100,000 words needed to write the manuscript?

We don’t have time to waste on mediocre stories. So how can we come up with an idea so good that it alone is almost enough to keep readers reading?

You need to come up with hundreds of ideas, toss out the ones that don’t grab you, and then nurture and develop what’s left.

Here are some rules:

  1. Schedule a regular idea time. Once a week at least.
  2. Get yourself into a relaxed state, in a quiet spot where your imagination can run free.
  3. Give yourself thirty minutes of uninterrupted time.
  4. Select one or more of the exercises that will be coming in the next post. Read the instructions.
  5. Begin by letting your imagination come up with anything it wants to, and record everything on paper, or on the computer.
  6. The most important rule: Do not censor yourself in any way. Leave your editorial mind out of the loop. Just let the ideas come pouring out in the manner they occur to you. Do not judge anything or form they want to.
  7. Have fun! You’re even allowed to laugh.
  8. Save all your ideas.
  9. After two or three sessions, it’s time to assess your ideas. Use the guidelines in “Nurturing Your Ideas” at the end of this chapter.
  10. Repeat the process as often as you want.

Next, I will reveal top twenty-five or more ways to get hundreds of plot ideas.

Reference

Bell, J. (2004). Write great fiction: Plot & structure. Writer’s Digest Books, F+W Publications, Inc., 4700 East Galbraith Road, Cincinnati, OH, 45236.

April 28th, 2012 by gloria harchar

WordPress Intro

This is one of the first presentations on WordPress that I’ve done. I hope it helps. If the slideshow is too fast, just hit the pause button. If you want to see the screen shots better, you can open the presentation in a new window, which will make the slides larger.

April 16th, 2012 by gloria harchar

Writing Bloopers

Lately I judged some entries for an unpublished authors contest. I noticed some bloopers that I learned not to do awhile back, and I wanted to share them with you.

Point of View (POV):

Point of ViewDon’t use scene breaks to change points of  view. Doing so really jerks the reader out of the story. If you, the author, wants to change POV’s, ask yourself why? Is it because the impact of what is happening will affect the other character the most?

If so, maybe you should have started in the other character’s POV in the first place. If it’s because you want to show the other character’s reaction to dialogue/action, see if you can reveal the second character’s emotions by having the first character observe physical reactions and body language. However, if you decide the most effective way to write the scene is to change POV, you must have a transition sentence, which is a sentence that notifies the reader, “Hey, I’m going to change to the other character’s POV.” Here is an example:

A muscle in Jana’s jaw jumped. “You’re only interested in yourself, and everyone else can fall off the earth’s crust.”

Patti stared at her sister, wondering what brought on such bitterness. What was going on in that head of hers?

Jana hurt. Her feet hurt. Her back hurt. And her heart. Her heart hurt.

The first two lines are in Patti’s POV. When Patti wonders what’s going on with her sister, this gives the reader a heads up, gives the reader a chance to change gears to wonder along with Patti what is in Jana’s head. This heads up is called a transition sentence. If you’re going to change POV’s within a scene, it’s best to do it maybe once or twice and only if it’s a long scene. You don’t want to jerk the reader back and forth between POV characters with every other sentence or every paragraph. For new authors, it might be best to stay in one character’s head for a whole scene. There are so many other skills to master! ;)

Too, when a writer is in that character’s body, don’t have the character think how dark his hair is, or that his blue eyes sparkle. Be realistic–do you think that way about yourself? Do you go around thinking about your jet black hair, or your sparkling blue eyes? Most people don’t. They know what color of hair they have, so they don’t think about it anymore.

Scene Breaks:

When an author uses a scene break, it is for one of two–or both–reasons:

  • To depict passage of time, or;
  •  A change in settings.

Now, we can also have the new scene in another character’s POV, but we must have at least one of the two situations described above, (time elapse or another setting), in this new scene.

Crucible:

This is a term I haven’t heard in a long time. But it’s important to utilize in our plots, in particular, in a romance. Okay, you crucibleknow you need each character mentioned in the story to have a goal, motivation and conflict (GMC)–both internal and external. (Read the posts on the Plotting Pantzer, Part 1, and Part 2, to review these story elements). Think of an empty cup or bowl with a Bunsen burner flame under it. Two characters (the protagonist and the antagonist) are trapped in the bottom of the crucible, which is getting hotter as the stakes get higher. They can’t get out and, even though they have external and internal conflict about each other, they are forced to work together to resolve the problem.

The conflict must be something that keeps the heroine and hero apart emotionally, but the goal must be a situation in which the characters have to stay together in order to achieve their goals. But I saw a couple of instances where the conflict was strong, but the reason for the hero and heroine to stay together to work out a story problem was weak. There was no reason for them to put up with one another.

So, just remember to watch out for these three items–point of view, scene breaks, and the crucible. Most of all, watch what happens as you write. Do you find yourself wanting to switch to the other character’s viewpoint? If so, try writing the whole scene over again, but get into the other character’s point of view. I have done this many times and have sometimes discovered that the scene has more impact in the second characters’ point of view. Use scene breaks for a change in scenery, or to indicate a passage in time. And make sure there is a good reason for your characters to have to put up with each other. You’ll be on your way to writing a great novel!

April 14th, 2012 by gloria harchar

Be a Plotting Pantzer, Part 2

Why does the character want this goal? How has this character been hurt in the past? Focus on what needs to be healed in order for this character to love. Something must be standing in his/her way.

What is keeping the character from getting what he/she wants? Then we figure out what this character has to learn in order to get this need met. From that we decide the black moment, or rather the event that will lead the character to believe this big picture goal is completely out of reach.

Once we have the big picture figured out, we start adding the details. Or rather, the short range goals and specific events that will lead this character to the dreaded black moment where the big picture goal is lost. We try to put these short range goals in direct conflict with the big picture goal.

Usually this main character is the easiest one to plot because this is the one we plan to focus on throughout the book. Also, this is the character that drove us to write the book in the first place.

But now it’s time to plot the antagonist, AKA the love interest. You see, in a romance the antagonist isn’t the villain, it’s the person who drives the main character toward change. In our estimation that person HAS to be the love interest. Now, this person is always the hardest to plot. Why? Because this person is your main character’s worst nightmare, the one who has the power to keep him/her from achieving the big picture goal (even if this is all on a subconscious level).

Here’s an example: Let’s say you’re writing a medieval historical. For his outer goal or desire, your wealthy Norman wants to serve his sire, William the Conqueror, then go home to his lands in Normandy. He is too jaded to believe in love because of past disappointments. He plans to award his nephew with the lands when he dies, so he doesn’t need heirs. (Of course his inner goal is to be loved for himself, not his title and money, although he doesn’t acknowledge this). Your heroine is a Saxon heiress who has seen hardships from Viking raids and wants security – she wants to be in control. Dig deeper here. Have her equate security with money. That way, he will never be sure of her love – hence lots of conflict and a pretty whopping big black moment. In other words, these characters can’t just be two people who meet at court, find each other attractive and then set out on a grand adventure.
Okay, so once we’ve “plotted” our characters, we set out to tackle the hard part – the plotting of the actual scenes. We do this by sectioning the book into six important turning points/scenes. Since we’ve done our character plotting we already know what these are:

Inciting Incident – the impetus or change to the Ordinary World that gets the story going. Usually in a romance it’s that forbidden attraction. In my example, the inciting incident could be when the Norman hero lays siege to the Saxon heroine’s castle.

The first turning point – where events put the protagonist, (your Norman hero), in the opposite direction of his big picture goal. This is where the protagonist can’t ignore the attraction because he is forced to be with her. Neither one of them can simply walk away. The crucible has to be strong – which is where motivation comes in. The hero must find her a good Norman husband to wed. He finds fault in everyone who approaches him for the position.

Midpoint (things get much worse): He fears another Norman won’t be as patient; another Norman might be abusive. She is bent on control and challenges him at every turn.

Crisis Decision: all seems lost but might work out anyway. This decision will lead the protagonist into . . .

The Big Black Moment – when all is lost. He will never reach his goal, and neither will she.

The Realization/Resolution: what the main character has to learn/change within himself in order to win the big picture goal.

We then decide how many scenes and events we need to get to each of the six major scenes. Decide what these scenes are going to be, but keep descriptions to a sentence or two, such as THE WEDDING, or THE TENDER SCENE. That way you know what must be accomplished in each scene. You have a roadmap or somewhat of a guide, but you don’t know exactly how you’ll make it happen until you actually write it, which makes the creating and unfolding of the story fun. You will be a Plotting Pantzer!

April 13th, 2012 by gloria harchar

Be a Plotting Pantzer

Some authors construct elaborate collages to help inspire them. Others plot out in detail what their books are going to be about, with all kinds of charts and outlines. These authors are the plotters.

Other authors write by the seat of their pants. They have no idea what they are going to write until they sit at the computer and start typing their journey. They are Pantzers. The pantzer simply sits at the computer and writes whatever comes to mind, not knowing where the scene will take her.

Most authors love the idea of allowing the story to take over–to simply let their muse take them on a grand adventure, with the unfolding of the story as much of a surprise to the writer as it will be for any future reader.Outlining takes out the fun of writing, is what the common feeling is.

“I think it’s a mistake to romanticize seat-of-the-pants writing. If you can do it any other way, do it!” –Susan Elizabeth Phillips

If Pantzers have so much fun, but if you want to save yourself from going off on a tangent and having to revise/rewrite, why not be both a plotter and a pantzer? Even if you know the five plot points, you still don’t know exactly how you’ll get there, so that is where the pantzer comes in. After my first writing attempt–where I wrote a 996 page novel with fifty or more subplots and no story resolution in sight–knowing where you’re going will keep you from writing endless pages and then having to throw them all out.

Preliminary need to know:

Who is your main character, or protagonist? For our example, let’s say it’s the hero.

Now, what does this character want above anything else? The inner need of the character drives his/her actions. This is the heart of that character, or what makes up this character. Think big picture here – unconditional love, acceptance, security, certainty, independence, etc. This is what will drive our character for the entire novel, either through the seeking of this goal or the denial of it. How does the character plan on getting what he/she wants?

Next time I will talk about motivation, or the why.